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Senior RPG Designer

Job summary
Permanent contract
Paris
Salary: Not specified
A few days at home
Skills & expertise
Generated content
Project management
Unity

TapNation
TapNation

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Questions and answers about the job

The position

Job description

  • Design engaging RPG systems (character stats, progression, skills, classes, abilities) within the Unity engine to create a deep and rewarding gameplay experience.

  • Develop a long-term strategic plan for ARPG content design, live operations, and content releases.

  • Manage and mentor RPG designers, guiding their career development through goal setting, performance reviews, and mentorship.

  • Partner with the ARPG team for roadmapping, task delegation, and ensuring clear team responsibilities.

  • Analyze gameplay data metrics (usage rates, pass rates, etc.) to understand player behavior and identify areas for improvement.

  • Analyze player feedback and engagement metrics to iterate and refine the ARPG experience.

  • Consider how a character will fit into an existing character ecosystem and design and build script mechanics for abilities using Unity.

  • Share knowledge and best practices with junior team members and other disciplines to foster professional growth.


Preferred experience

  • 5 - 7+ years of experience in the video games industry, with a proven track record.

  • Experience leading game designers on a live-service title.

  • Experience driving roadmaps and planning for live-service content delivery.

  • Experience designing playable characters (or similar elements) on a shipped title (abilities, cards, units, etc.).

  • Strong analytical and problem-solving skills with a passion for ARPGs.

  • Excellent organizational and project management skills.

  • Solid experience with Unity development, including scripting.

  • Familiarity with top mobile titles and current market trends within the ARPG genre.

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