Design engaging RPG systems (character stats, progression, skills, classes, abilities) within the Unity engine to create a deep and rewarding gameplay experience.
Develop a long-term strategic plan for ARPG content design, live operations, and content releases.
Manage and mentor RPG designers, guiding their career development through goal setting, performance reviews, and mentorship.
Partner with the ARPG team for roadmapping, task delegation, and ensuring clear team responsibilities.
Analyze gameplay data metrics (usage rates, pass rates, etc.) to understand player behavior and identify areas for improvement.
Analyze player feedback and engagement metrics to iterate and refine the ARPG experience.
Consider how a character will fit into an existing character ecosystem and design and build script mechanics for abilities using Unity.
Share knowledge and best practices with junior team members and other disciplines to foster professional growth.
5 - 7+ years of experience in the video games industry, with a proven track record.
Experience leading game designers on a live-service title.
Experience driving roadmaps and planning for live-service content delivery.
Experience designing playable characters (or similar elements) on a shipped title (abilities, cards, units, etc.).
Strong analytical and problem-solving skills with a passion for ARPGs.
Excellent organizational and project management skills.
Solid experience with Unity development, including scripting.
Familiarity with top mobile titles and current market trends within the ARPG genre.