2D Artist / Concept Artist – Match-3 Pieces & Blockers

Indefinido
Paris
Salario: 35K a 50K €
Fecha de inicio: 20 de abril de 2025
Totalmente remoto
Experiencia: > 2 años

Village People Games
Village People Games

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El puesto

Descripción del puesto

As a 2D Artist / Concept Artist, under the guidance of our Art Director, you will play a key role in the visual conception and execution of game pieces, blockers, and VFX elements for our match-3 gameplay. You will be responsible for both conceptual and final asset creation, ensuring visual consistency, originality, and alignment with the game’s artistic and technical direction.
Your responsibilities will include:

  • Researching trends, conducting moodboard research, and analyzing art direction in the casual/match-3 space

  • Designing engaging and playful match-3 pieces, blockers, and supporting elements

  • Creating final 2D assets for production, with a keen eye for visual harmony

  • Ensuring assets are optimized for integration in Unity (with the support of our technical artists/devs)

  • Maintaining visual consistency across the art pipeline and collaborating closely with 3D, tech, and design teams

  • Proactively identifying blockers and offering solutions for creative and production challenges

  • Participating in regular feedback sessions and helping improve team workflows and creative quality

Location

We are based in Paris, with a flexible remote-friendly culture. We welcome European applicants comfortable working in English and on CET time.

What we offer

  • A unique project mixing music, pop culture, and gaming

  • A collaborative, ambitious, and kind team of senior professionals

  • A studio backed by a solid and creative partner in the music industry

  • Flexibility and ownership in your creative process

  • A chance to shape the visual identity of a fresh IP from the ground up


Requisitos

  • 2+ years of experience in mobile game development with at least one match-3 title shipped

  • Strong portfolio showcasing your concept art and 2D production work, ideally including match-3 content

  • Ability to craft clean, readable, and stylized designs that communicate well in gameplay

  • Good knowledge of Adobe Suite (Photoshop, Illustrator), and basic understanding of Blender and Unity

  • Familiarity with 3D/2D pipelines and the ability to collaborate with multiple departments (tech, game design, 3D)

  • Strong communication skills, collaborative mindset, and attention to detail

  • Ability to balance creativity with constraints of production and user readability

Bonus points:

Passion for disco, music, or rhythm-based games :notes_de_musique:

  • Experience with UI elements and animations for mobile

  • Basic VFX knowledge or animation skills

  • A love for colorful, stylized art and playful universes!


Proceso de selección

Call with HR

interview with Art Director and Producer

Technical test (depending of experience)

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