Million Victories

Million Victories

Mobile Apps, Software, Video Games

Lyon

Organization and methodologies

Million Victories

Agility is at the core of our organization. We work with iterative production cycles, which we document on the Notion collaboration platform. Each team member has the autonomy needed to handle any situation within our projects.

During our weekly meeting, we discuss potential blockers, review task progress, adjust priorities, and refine the roadmap. This ensures that the entire team has a clear vision of the project in the short, medium, and long term.

We have always invested in automation to optimize our production cycles: speed up releases, ensure efficient testing, and guarantee the reliability and robustness of our code before each deployment.

Projects and tech challenges

Million Victories

Million Lords

We launched our first innovative game, Million Lords, a unique massively multiplayer mobile strategy game developed with Unity.

We successfully tackled key technological challenges to release a high-quality game in under 18 months, capable of hosting thousands of players in real-time on a procedural map within a persistent world.

With over 3 million downloads, Million Lords is an ambitious project that requires a wide range of skills to sustain its rapid growth.

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Switch to 3D

In the summer of 2023, we made a bold decision to transition Million Lords to 3D.

This major shift, a true technical challenge and the result of several months of collaboration between developers, designers, and artists, gave the game a whole new dimension, literally! It also made Million Lords more accessible to a wider audience.

Million Victories

Recruitment process

Million Victories
  • Step 1: Initial phone call to better understand your profile, answer your questions, and organize the next steps.

  • Step 2: Interview with your future manager to align expectations and explore how you could work together.

  • Step 3: Technical test to assess your skills and give you a preview of Million Victories' projects.

  • Step 4: Meeting with Benoît, our CEO.