Context
Are you adept at creating detailed 3D characters and monsters in Blender and Unreal Engine 5 for AAA games, aiming for realism with high-poly designs?
Do you have an interest or experience in using MetaHuman, Marvelous Designer, or XGen Groom, and a willingness to learn new tools and AI to push realism further in gaming?
Ready to apply your detail-oriented skills to Novaquark’s projects, keeping up with the latest tech to enhance game realism?
Why do we need a Lead 3D Character Artist?
Almost all the studio now focuses on this AAA action-adventure combat game based on Indian mythology. To breathe life into these virtual worlds, we require a Lead 3D Character Artist who can create a diverse range of 3D characters/monsters (heroes, bosses, creatures, NPC…) that align with the artistic vision of our games.
Your future team
You will join a project with 80 people (Gameplay Programmers, Designers, Artists, etc.). The team is set to grow in the future!
All artists are supervised by Jérémie (Art Director) and you will work closely with him, with the Rigger and the animation team.
Jérémie, Art Director, has over 15 years of experience in video games in Montreal, having been Associate Artistic Director and Senior Concept Artist on franchises like Dead by Daylight and Star Citizen. He specializes in defining a clear and effective artistic vision through artistic direction documents and is attentive to details to provide you with all the tools and resources necessary to achieve the production teams’ objectives.
Key information
Accepting permanent staff and freelance candidates
Availability: ASAP (if available later, do not hesitate to apply!)
Location: Paris or Montreal
Compensation and Benefits (France):
💸 45k€ to 55k€ (+ depending on profile)
🌍 Full remote possible
🏖️ 25 paid holidays + 11 RTT
🍴 Lunch vouchers via Swile
🩺 Health insurance via Alan, 100% covered
💵 Referral bonus of €600
Compensation and Benefits (Canada):
💸 90k$CAD to 110k$CAD (+ depending on profile)
🌍 Full remote possible
🏖️ 20 paid holidays
🩺 Premium health insurance
💰 Opening of a retirement savings account after the probationary period
💵 Referral bonus of 900$CA
Compensation and Benefits (Other country):
We partner with Deel to facilitate hiring globally, ensuring compliance with local labor laws and providing tailored benefits for each country. This collaboration allows us to offer competitive packages and seamless onboarding for our international team members, enhancing their employment experience no matter where they are located.
Your future impact
3D Modeling Excellence: As a key Lead 3D Character/Monster Modeler, your expertise in Blender and Unreal Engine 5 will vitalize our game worlds. Your designs, rich in detail and diversity, will set the visual standard.
Animation Partnership: Collaborating with animators, you ensure characters move believably, enhancing game immersion. Your work bridges modeling and animation, bringing depth to our universes.
Visionary Teamwork: Working alongside our Art Director and artists, you’ll translate visionary ideas into tangible game assets. Your knack for embodying the project’s aesthetic unifies our artistic vision. Experience in outsourcing is required.
Leadership in Art: Through critique and mentorship, you’ll mentor our Art team, promoting a culture of excellence and innovation.
Impact Overview:
Players will encounter unforgettable characters, enriching their adventures and battles.
The Game benefits from your craftsmanship, establishing a captivating visual identity.
Internal teams will thrive through your collaborative ethos, nurturing a hub of creativity and innovation.
By incorporating the latest tools and tech, like AI, MetaHuman, and Marvelous Designer, and keeping abreast of industry advancements, your role is pivotal in driving realism and artistic innovation at Novaquark.
1. First conversation (20 min) by video call with Arthur (Recruiter): To learn more about your experience, interests, the role, and Novaquark.
2. Technical interview (45 min) via video call with Armando (Senior Rigger) and Chris (Lead 3D Animator): To assess your technical skills
3. Technical interview (45 min) via video call with Oscar (Lead Character Artist) and Max (Senior Concept Artist): To assess your technical skills
4. Manager interview (45 min) via video call with François (Senior Producer/Project Director): To share the vision on the project
5. Manager interview (45 min) via video call with Jérémie (Art Director): To share his artistic vision on our AAA game and meet your future manager.
6. C-Level interview (45 min) via video call with Nouredine (CEO): To share the vision of Novaquark and its projects
Throughout the entire recruitment process, Arthur will ensure follow-up and coordination. Do not hesitate to send your portfolio in addition to your CV to showcase your creations!
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