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Game System Designer

CDI
Cergy
Salaire : Non spécifié
Télétravail non autorisé
Expérience : > 2 ans

Virtuos France
Virtuos France

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Le poste

Descriptif du poste

Responsibilities

  • Design, implement, and balance game systems such as player abilities and weapons;
  • Build systems such as player’s level, abilities, equipment etc. And any other progression system related to player’s progression;
  • Work directly with the creative director and the design team to support the creative vision through the game systems and the player’s progression;
  • Formalize and document the systems in order to communicate them to the programming and design teams;
  • Keep the design documentation up to date with the implementation progress;
  • Carry out all of the adjustments so as to facilitate game system control and understanding;
  • Additional responsibilities may be assigned as needed

Profil recherché

Qualifications

  • 3-4 years of relevant professional experience on designing game systems and player progression systems
  • Knowledge of Unreal Engine
  • Good scripting skills (Blueprint)
  • Game balancing skills
  • Excellent communicator (spoken and written English)
  • Ability to work within a multidisciplinary team.
  • Passionate about action games and third person shooters in particular;

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